My UXD Principles and Concepts Notes – Week 5
Here’s what I learned in Week 5 of my Principles of User Experience Design course.
Designing Products, Experiences, and Marketing
Here’s what I learned in Week 5 of my Principles of User Experience Design course.
This week’s assignment was to create a flowchart for the user process of performing a mortgage insurance inspection. Creating the flow chart itself was difficult because I anticipated a lot of individual steps for the…
I really enjoyed this week’s readings. I’ve always found work that studies how our brains operate fascinating and reading about how memory works has been no different. I constantly feel like I should be memorizing…
This week has been pretty fascinating, examining the eyes and the mind. As people, we get habituated to our vision and take for granted how it works both for and against us. Understanding how the…
Preface – As of Jan 2019, I’ve enrolled at Kent State University, seeking a Master of Science in User Experience Design. As such, certain coursework in the curriculum will require regular blog posts (reflections) of…
A video essay exploring whether or not RDR2 is actually any fun or not.
Gamification Origins Gamification is a stupid word. I think at this point just about all of us agree on that. Yet despite the words silliness, the definition is important: the process of applying game-based elements…
I was selected by publisher Kogan Page to read an advance copy of one of their upcoming titles, The Gen Z Frequency (scheduled for release on September 28). Over the last few weeks, I’ve worked…
A short playthrough of Celeste with an 8-bit version of Metallica’s Enter Sandman.
Every year, I take a different approach to resolutions. Since 2013 I’ve crafted a personal balanced scorecard to guide my personal behaviour, and, hopefully, improve it. Most of this is pretty personal to me, but…